click to pitch back to MAIN
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Here is my CONFIG.CFG of baseq2.
Just copy and paste 8o)
// generated by quake, do not modify
bind TAB "inven"
bind ENTER "invuse"
bind ESCAPE "togglemenu"
bind SPACE "messagemode"
bind ' "disconnect"
bind * "say Hi all 8o)"
bind + "sizeup"
bind , "weapprev"
bind - "sizedown"
bind . "weapnext"
bind / "weaplast"
bind 1 "i use %w"
bind 2 "I am %l"
bind 3 "I have %a"
bind 4 "I also have %h"
bind = "sizeup"
bind [ "invprev"
bind \ "invdrop"
bind ] "invnext"
bind ` "toggleconsole"
bind a "drop grenades;echo drop grenade"
bind c "+chasecam"
bind f "say ...?"
bind g "+launch"
bind j "yes"
bind l "lag... =o("
bind m "menu"
bind n "+Net"
bind o "oooops!"
bind p "use power shield"
bind q "say quad is lame-or do you NEED it?"
bind r "ROAR! 8oX"
bind s "score"
bind t "VIS1"
bind u "wave 1"
bind v "kill"
bind x "ch1"
bind y "playbw"
bind z "=8o{"
bind ~ "toggleconsole"
bind BACKSPACE "+srj"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind ALT "+strafe"
bind CTRL "+movedown"
bind SHIFT "+zoom"
bind F12 "screenshot"
bind INS "use Blaster"
bind DEL "use Grenade Launcher;use grenades"
bind PGDN "use Rocket Launcher; use Railgun "
bind PGUP "use Machinegun"
bind HOME "use Super Shotgun;use Shotgun"
bind END "use Chaingun; use HyperBlaster; "
bind KP_HOME "say 8o)"
bind KP_UPARROW "say =o)"
bind KP_PGUP "say >8o/"
bind KP_LEFTARROW "say hehehe"
bind KP_5 "say LOL"
bind KP_RIGHTARROW "say gg"
bind KP_END "say oooops?!"
bind KP_DOWNARROW "say no!"
bind KP_PGDN "say aaaaaargh!"
bind KP_ENTER "say finally"
bind KP_INS "say Lalala... 8)"
bind KP_DEL "say ..."
bind KP_SLASH "say CU, good-bye! =o("
bind KP_MINUS "say Hi! 8)"
bind KP_PLUS "shite!"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "slow"
bind PAUSE "say CU all, gg"
set cl_vwep "1"
set gender_auto "1"
set gender "male"
set fov "120"
set gl_ext_compiled_vertex_array "1"
set gl_vertex_arrays "0"
set gl_texturesolidmode "default"
set gl_texturealphamode "default"
set gl_finish "0"
set gl_shadows "0"
set gl_particle_att_c "0"
set gl_particle_att_b "1"
set gl_particle_att_a "1"
set gl_particle_size "4"
set gl_particle_max_size "4"
set gl_particle_min_size "1"
set sv_reconnect_limit "3"
set allow_download_maps "1"
set allow_download_sounds "1"
set allow_download_models "1"
set allow_download_players "1"
set allow_download "1"
set gl_3dlabs_broken "1"
set gl_swapinterval "1"
set gl_ext_pointparameters "1"
set gl_ext_multitexture "1"
set gl_ext_swapinterval "1"
set gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
set gl_modulate "4.0"
set gl_driver "opengl32"
set hostname "yourname"
set vid_xpos "4"
set vid_ypos "296"
set vid_gamma "1.200000"
set sw_stipplealpha "0"
set s_volume "0.500000"
set s_khz "22"
set s_loadas8bit "0"
set s_mixahead ".14"
set s_primary "0"
set cd_nocd "1"
set cl_stereo_separation "0.4"
set freelook "1"
set rate "8000"
set msg "0"
set in_joystick "0"
set gl_ext_palettedtexture "0"
set gl_mode "3"
set vid_ref "gl"
set in_mouse "1"
set g_select_empty "0"
set skin "male/yourskin"
set name "yourname"
set lookstrafe "0"
set lookspring "0"
set m_pitch "-0.022"
set hand "2"
set cl_run "1"
set crosshair "1"
set sensitivity "20.0000"
set win_noalttab "1"
set vid_fullscreen "1"
set viewsize "100"